Intern - CPU Debugger Software Engineer (NTD)
Company: Nintendo of America Inc.
Location: Redmond
Posted on: January 29, 2025
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Job Description:
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Nintendo Switch system and the
Nintendo 3DS family of portable systems. Since 1983, when it
launched the Nintendo Entertainment System, Nintendo has sold more
than 4.7 billion video games and more than 740 million hardware
units globally, including Nintendo Switch and the Nintendo 3DS
family of systems, as well as the Game Boy, Game Boy Advance,
Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo
GameCube, Wii and Wii U systems. It has also created industry icons
that have become well-known, household names, such as Mario, Donkey
Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary,
Nintendo Technology Development, based in Redmond, Washington,
creates future hardware/software technology and researches North
American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and
inclusive environment in service to one another, our products, the
diverse consumers we represent, and the communities we call home.
We do all of this with kindness, empathy and respect for each
other.
DESCRIPTION OF DUTIES:
We are seeking a software engineer available during the summer of
2025 to join the team working on the CPU Debugger. We are looking
for people who are excellent team players, and who also work well
on individual assignments. In addition, the successful candidate
will be a high-energy problem-solver with a passion for
excellence.SUMMARY OF REQUIREMENTS:
Rising senior pursuing BS or MS in Computer Science or Engineering
related field (MS preferred)
Strong C# programming skills
Experience with C++
Self-motivated critical thinker
Good written and communication skills
This position is onsite in Redmond, WA, and not open to remote
status at this time.
This contract position has a base pay of $40.00 per hour and is
eligible for benefits through the employing agency. Agency benefits
include eligibility for medical insurance, employee assistance
program, and paid sick leave. All benefits are subject to
elections, eligibility requirements, plan and program terms.
Benefits offerings will be confirmed at the time of offer by the
employing agency, and may differ depending on the employing agency
partner.
#LI-Onsite
Keywords: Nintendo of America Inc., Edmonds , Intern - CPU Debugger Software Engineer (NTD), IT / Software / Systems , Redmond, Washington
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